Saturday, July 6, 2024

On War - Ukraine

Every once in a while war fighting goes through a paradigm shift.  I believe that this is true with respect to the current conflict in Ukraine.  But cutting to the chase is no fun.  So I am going to first drag you through a lot of history.  I think it's interesting and informative history.  I hope you end up agreeing with me.  And in what may seem to some like an excessive move, I am going to start in prehistoric times.

The word "history" used to have a precise definition.  If events got written down then those events were "historic".  In the (it was assumed) time before written records were an option, any event that happened was characterized as a "prehistoric" event.  Modern scientific techniques have made the situation far less cut and dried.  As a result, the definition of "history" has gotten more fuzzy.  But, generally speaking, anything that happened before about 2,500 years ago (and a lot that has happened since) gets categorized as prehistoric.  So, . . .

In prehistoric times if circumstances were conducive, a tribe could double its population in about thirty years.  What that meant in practical terms was that human populations grew to, and stayed at, the highest level the landscape could support, its so called "carrying capacity".  So, most tribes were population limited most of the time.

And these population limited tribes lived in close proximity to other tribes that were also population limited.  And that led to conflict because the only way a tribe could increase its population was to increase the amount of land it controlled.  And the only way for one tribe to increase the amount of land it controlled was at the expense of another tribe.

During this period tribes lived in close proximity to the same other tribes for long periods of time.  Then as now a minor injury can easily get infected.  With the advent of modern medicine that's usually not a problem.  But, to state the obvious, there was no modern medicine back then.

People of that period had no effective way to deal with infections, so an infection could easily lead to death or serious disability.  Since fighters were drawn from the relatively small general population of the tribe, it was important to minimize their chance of an injury that could lead to an infection.

That concern often affected the way tribes of the period fought with each other.  A popular tactic of the period is now called "counting coup".  The side that counted the most coup was adjudged to be the winning side.  A fighter was given credit for counting a coup if he just touched a fighter from the other tribe.  He didn't have to hurt him.  He just had to touch him and get away untouched (and presumably unharmed).  Counting coup allowed warring tribes to agree on who was winning without putting the health of either tribe at risk.

And it almost doesn't need to be said.  But weapons like knives and spears that were developed for hunting and killing big game could also be used when a conflict escalated to the point where bloodshed was called for.  So, that's how more serious wars started out being fought.  And little strategy or tactics were involved beyond those used to hunt big game.  One fighter would use standard hunting tactics to stalk another fighter.

But over time population aggregates grew and specialization set in.  City states developed armies consisting of specially trained fighters called soldiers.  Strategy, tactics, and weapons got more sophisticated, but not by much.  Shields were introduced.  And knives evolved into swords.  But even large battles generally involved the use of only the simplest tactics.  They were usually fought melee style.

In a melee the each army charges at the other army.  The armies soon intermingle and the battle devolves into a series of one-on-one fights.  This is what we almost always see when we see a movie that includes a battle.  In the movies, who wins the battle is invariably decided by a single mano-a-mano fight between the main good guy and the main bad guy. That's not what happens in reality, but it makes for compelling drama.

Relying on melee tactics, and your army's ability to win more one-on-one fights than the other guy's army, is not the best way to win wars.  Too much is left up to chance.  Lots of people in lots of places and at lots of times came up with better ways.  But, in the interests of simplicity and brevity, I am going to focus on how things evolved in Western cultures.  Bear in mind that things generally progressed along similar lines everywhere.

The Greeks were one of the first to figure out that there was a better way.  They developed the Phalanx.  They lined their soldiers up in rows.  Each soldier had a pike (a long spear), a shield, and a sword.  The front "rank" (row) of soldiers were placed close together so that there were only small gaps between their shields.  The pike, with its butt jammed into the ground, poked out between pairs of shields.

An attacking army, presumably using melee tactics, would smash up against the wall of shields.  In the case of any opposing soldiers who avoided getting impaled on a pike the Greek soldiers would stab the at them with their swords.  The opposing soldiers had a hard time getting at the Greek soldiers because they stayed hidden behind their shields.  Jamming the butt of the pike into the ground allowed Greek soldiers to fend off opposing soldiers even if they were mounted on horses.

Usually some of the opposing soldiers would somehow succeed in breaking through the front rank.  But behind the front rank was a second rank.  And behind that a third.  And so on.  The succeeding ranks could deal with any opposing soldiers who broke through.  They could also step forward and replace any soldier in the front rank who got killed or injured.

Greek armies using Phalanx tactics were extremely successful against pretty much all comers.  But eventually opposing armies figured out that the best way to beat a Phalanx was to use flanking tactics.   You went around the end of the Phalanx and attacked the formation from the rear.  Once opposing armies figured this out, Greek armies stopped having as much success.

But they still had a lot of success.  That is until the Romans came along.  The Romans came up with a better tactic than the Phalanx.  It was called the Roman Square.  What the Roman Square gave the Romans was an ability to defend against flanking tactics while continuing to retain the other advantages of the Phalanx.

The Romans organized their soldiers into squares.  Each wall of the square was set up like a Phalanx.  But the Roman Square did not have an end.  It only had corners, which the Romans reinforced as best they could.  Roman soldiers could defend themselves successfully from attack regardless of what direction it came from.  There were only a few battles fought between Greek Phalanxes and Roman Squares.  But that was enough to demonstrate the clear superiority of the Roman Square.

Eventually, the Roman Empire fell apart.  It took a lot of organization and resource to create and maintain a large army that was capable of fighting using Roman Square tactics.  Rome eventually lost the ability to field and maintain such an army.

That left an opening for various hordes using tactics that would not have worked against Roman armies in their prime.  The hordes poured through the gaps that were opened up by the decline and ravaged the carcass of the Roman Empire.

Once things settled down, it was left to the relatively small communities that remained to figure out a way to stay safe.  That's when castles popped up all over the place.  When an invading horde showed up all of the peasants burned their fields, gathered up everything that was portable, but especially their livestock, and retreated to the local castle.  The castle typically held enough supplies to keep everybody fed and housed for a couple of years.

The invading horde quickly denuded the countryside.  But if the retreat to the castle had been done properly, they found only a limited amount of food with which to sustain themselves.  If they could successfully storm the castle relatively quickly then they could raid the castle's stores and life would be good.  If not, their best option was to quickly move on in search of better prospects elsewhere.

Early castles were essentially large piles of rock.  All they needed were tall, steep walls and enough interior space to house the local population and store their supplies.  The main tools for "reducing" a castle (punching a hole in a wall) were the trebuchet (large gravity powered slingshot), the catapult (large spring powered sling shot), and the battering ram.  If the door was strong enough the battering ram was ineffective.

In theory, catapults and trebuchets could be used to knock walls down.  In reality, they were only able to do this for poorly built castles with thin walls.  Most often the stones they hurled, which were relatively small and had a relatively low velocity, could do little or no damage.  So, in most cases the castle was sturdy enough to hold out long enough to force the horde to give up and move on.

So, for a long time the local castle was able to successfully keep relatively small communities safe.  Not surprisingly, castles sprung up all over the place.  But the castle and its surrounding population came to form a community.  And each community was able to, and found a need to, support a small number of "Knights in Shining Armor".

You see, it wasn't only large roaming hordes that communities needed to be defended from.  It was also small bands of brigands.  The brigands did not need to storm the castle to be successful.  With their small numbers they could live off what had been left behind in the retreat to the castle for relatively long periods of time.  All the brigands needed to do to do very well for themselves was to successfully terrorize individuals or small groups in the community that surrounded the castle.

Since it was fixed in place, the castle could not defend the community against brigands.  A small but powerful mobile defense was required.  That need led to the development of the Knight.  Knights had enough offensive capability to handle small bands of brigands.

They also had the defensive capability necessary to fend off whatever counterattacks the brigands could come up with.  And the infrastructure necessary to build and maintain the castle was all that was needed to support one or more Knights.

As nations eventually re-emerged their kings organized groups of Knights into small but powerful armies.  A group of Knights could easily overcome anything short of another group of Knights.  So, periodic wars between groups of Knights became a common occurrence.  And, since the peasants had no effective defense, it became easy for the family that controlled the castle, and with it the Knights, to use their Knights to oppress their local peasants and promote themselves into the aristocracy.

This castle/knight model prevailed in Europe for hundreds of years.  What broke the stalemate was the Battle of Agincourt.  English Yeomen (a kind of peasant) became expert in the use of the longbow.  It was powerful enough to shoot an arrow that could pierce the strongest armor a Knight could wear.  The English Yeomen were agile enough to stay out from under the hooves of the horses of the French Knights.  The French Knights, on the other hand, had no defense from the arrows of the Yeomen.

But Agincourt turned out to be a one-off.  English society changed.  Soon, yeomen became unwilling to spent their entire youth training to draw the heavy longbow and then shoot it accurately.  But that didn't stop the Knight from being doomed anyhow.  Because at about this time the Crossbow came into common use.

Crossbow archers used a crank to load a bow that was every bit as powerful as a longbow.  Crossbowmen could not load and fire as quickly as a yeoman could.  But they were quick enough to easily handle a group of Knights.  And the Crossbow did not require the strength or training the longbow did.  So, it was relatively easy to field large numbers of Crossbow archers.

The Knight in Shining Armor soon vanished from the scene.  Because hot on the heels of the Crossbow came gunpowder.  A musket was complicated and expensive to construct.  It was also difficult to operate and maintain.  But not so hard that Musketeers didn't soon start showing up everywhere.  Once they were available in large numbers, they quickly drove soldiers equipped with any of the previous weapons, up to and including the Crossbow, off the field of battle.

The grownup version of the musket, the cannon, also had a big effect on warfare.  They rendered the traditional castle obsolete.  You see, they were powerful enough to knock down the walls of even a well-constructed castle.  This did not obsolete castles.  But it radically changed their design.  It quickly became apparent that the best defense against an attacking army that used cannons was to mount cannons on the walls of the castle.

The "pile of rock" school of castle design was quickly replaced by very sophisticated designs.  Now sight lines and fields of fire were critically important.  Geometry and trigonometry became critical tools in creating a successful design.  Battles often featured castle mounted cannons duking it out with "field pieces", cannons mounted on custom designed carriages and towed around by teams of horses or oxen.

And battles between large armies of soldiers returned.  But, as has always been the case, effective tactics follow from the capabilities of the weapons the armies are equipped with.  And by now, soldiers were routinely equipped with muskets.  That meant tactics needed to be developed that used soldiers equipped with muskets to best advantage.  And a variant on the Phalanx turned out to fill the bill.

Imagine you are the general of an army that is lined up at one end of a field.  All of sudden the other army, which is lined up at the other end of the field, charges.  What do you do?  In the pre-musket era, the answer is not much.  Nothing much is going to happen until the two armies get to within arms length reach of each other.  Then it's often melee time.

But if your army is equipped with muskets there is a lot your can do before the two armies get to within arm's length.  You organize your army into a Phalanx of musketeers.  Specifically, you line your soldiers up in three ranks that face the enemy.  Then you wait until the other army gets to within a couple of hundred yards of your army.  They you have your army start shooting at them.  For best effect they have to shoot in a disciplined manner.

The first rank is the front row.  They fire their muskets in a "volley" (all at the same time) then retreat back to replace the old third rank.  The old second and third ranks each move up one rank.  What was the second rank now becomes the first rank, for instance.  They, in turn, set up and fire their volley.  They too then retreat to the back.

The two back ranks again move up one rank causing what was originally the third rank to now become the first rank.  They, in turn, set up, fire their volley, and retreat.  If everything has gone well, the original front rank has had enough time to reload.  They now resume their original position in the first rank where they are ready to fire their volley and retreat when their turn comes.

This evolution can be continued nearly indefinitely.  Minor variations can be used to cause the army to move slowly forward or slowly backward.  Done right this rank-on-rank setup provides a good rate of fire that can be maintained for long periods of time.  So, lots of enemy soldiers are killed or injured well before they get to arms-length distance.

It becomes critically important that soldiers be extensively trained.  They need to be execute the various "evolutions" reliably and to perform their tasks quickly.  They also need to be able to shoot accurately and stand up to being shot at.  A well trained and equipped army has a big advantage over a poorly trained or equipped one.  Best of all from the general's perspective, the battle almost never devolves into hand-to-hand combat.

The process of loading a musket and preparing it for firing is complex, and to modern eyes, time consuming.  But experience determined that three ranks of well trained soldiers was the right number to maintain a consistent and relatively rapid rate of fire.  And this style of fighting lent itself to large armies.  And colorful and consistent uniforms made it possible for talented generals to maintain control of the battle.

A well trained and led army that fought using these tactics was almost always able to overcome armies using other tactics.  The colonials managed to have some success in the U.S. Revolutionary War using what we now call Guerilla tactics.  But in the end that war was decided by battles fought along the lines I have just described.

But technology marches on.  And the impact of the next generation of technological advance was first seen on a large scale in the U.S. Civil War.  What changed was the widespread use of the rifled musket.  A traditional "smooth bore" musket was accurate out to about 100 yards.  An elite athlete can traverse 100 years in 10 seconds.  Figure something like 30 seconds for a soldier carrying his gear.

In that 30 seconds an army using the tactics I just described can get off perhaps one volley.  Often that is not enough to break the charge of well trained and disciplined soldiers.  So, two armies using smoothbore muskets would slowly inch closer and closer together.

At something between 100 and 50 yards one army would charge the other and things would quickly get ugly.  By this time it was standard practice to equip muskets with a bayonet, essentially a long, sharp knife.

Now back up and try the same tactic with rifled muskets.  They are accurate out to about 300 yards.  It takes more than three times as long to charge across 300 yards as it does to charge across only 100 yards.  This gives the non-charging army time to get several volleys off.  In practice, if they have been properly trained, the defending army is going to cut the charging army to shreds well before it can get close.

Robert E. Lee, the Confederate General, was the first Civil War general on either side to figure all this out.  He was also the first to figure out what to do about it.  Now, the defense had a substantial advantage.  And the defense's advantage could be increased even more by having it fight from behind cover.  The better the cover the bigger the advantage.  The Civil War saw trench warfare used on a large scale for this very reason.

Lee was a genius when it came to arranging things so that his soldiers were fighting from cover while often also holding the high ground.  This forced the Union soldiers to charge across open ground and often uphill.  That was the secret of most of Lee's success.

The proof of this is to be found in the Battle of Gettysburg.  There, the roles were reversed.  The Union soldiers held the high ground and were fighting from cover.  Lee's army was forced to charge uphill across open ground.  The battle was a disaster for Lee and the South.

There were many other technical developments during the Civil War.  Relatively instant communications thanks to the telegraph.  Vastly improved logistics thanks to railroads.  Improved battlefield surveillance thanks to tethered hot air balloons large enough to carry a person as an observer.  The introduction of the "ironclad" warship, which completely obsoleted the entire British Royal Navy, then the largest, most powerful, and most feared Navy of the time.

But another big change was in the rate of fire that various kinds of guns were capable of.  I watched a bunch of "frontiersman" movies and TV shows as a kid.  They had scenes showing the process required to load the "flintlock" muskets of the Revolutionary War era.  It was complicated and had to be done very carefully.  The process required to get the gunpowder to explode at the right time was particularly finicky.

By the time of the Civil War the "cartridge" was in common use.  It consisted of a small paper packet that contained a bullet, a measured amount of gunpowder, and a "firing cap".  The firing cap (a tiny sticky package containing a small amount of Fulminate of Mercury, or something similar, that would catch fire whenever it was struck) was affixed to the firing pin.

The powder was poured down the barrel.  The wad of paper was rammed down behind it with a "ram rod" so that the powder was held tightly in place.  The bullet was then added and rammed home.  The firing cap was affixed to the firing pin and gun was then "cocked".  It was finally ready to fire.

It is easy to see why this cartridge based process could take thirty or more seconds. Flintlock muskets could easily take twice as long, so the cartridge based process sped things up quite a bit.  And it was far less error-prone than the previous completely manual process that flintlocks required.  That meant far fewer misfires.  A faster rate of fire and far fewer misfires means more volleys fired at your opponent.

By the end of that war the modern "brass" cartridge was starting to replace the paper version.  Here, a brass "shell" holds everything (powder, firing cap, bullet) in place.  Now, you just "eject" the old shell, load the new cartridge, cock the gun, and you are ready to fire.  This new process was easily twice as fast and had the potential to become even faster.  It had little effect on the outcome of the Civil War because it wasn't widely used in that conflict.

The introduction of the brass cartridge enabled other advances.  One was the "repeating rifle".  This design included a "magazine" capable of holding several cartridges at once, and a lever that would perform the "eject, load, and cock" steps for you.  All you had to do was move the lever down and back up.  Repeating rifles were used by some U.S. Cavalry troops late in the War.  They were not made available to anybody else.

Then there was the Gatling Gun.  It was the first true "machine gun".  A machine gun can fire multiple bullets at a high rate simply by having its trigger pulled once.  The Gatling Gun had multiple barrels and a "belt feed" mechanism.  That permitted a sustained rate of fire of more than one round per second.  It too saw limited use on the Union side late in the War.  The South had nothing like it.

The repeating rifle became ubiquitous in the American West in the late 1800s.  The classic movie "Winchester 76" is built around one of the several models that were produced in large numbers by several gun manufacturers during this period.

The Gatling design persists to this day.  But shortly after the end of that war machine gun designs were introduced by other gun manufacturers that used a single barrel.  The single barrel design quickly became by far the most popular one.

Interestingly, European countries wrote the Civil War off as a minor skirmish between frontier bumpkins who lacked the sophistication of their European brethren.  So, they didn't learn the lessons they could have as quickly as they should have.

Part of this was financial.  The British, for instance, had invested a fortune over the years in building and maintaining a large fleet of wooden "Ships of the Line".  Theirs was the top-of-the-line design prior to the introduction of the ironclad.

It took took a while for the British (and most everyone else) to figure out just how obsolete the ironclad had made the older design.  Not surprisingly, it took several decades for the Royal Navy to completely switch over.  Other navies were not much quicker.

World War I turned out to be the Civil War writ large.  The submarine, a ship type that hadn't existed in any meaningful way in the Civil War era, played a large part.  The airplane, an airship type that not even visionary and Civil War contemporary Jules Verne had envisioned, went from being a toy to being an important weapon during the four year period the War lasted .  But it was the machine gun that ultimately turned out to be the biggest game changer.

At the start of the conflict both groups of combatants thought they understood how to fight a large land war.  The Germans with their General Staff were widely acknowledged to be the best prepared.  They created detailed plans that made heavy use of trains, just like in the Civil War.  They also made heavy use of the telephone.  But in terms of its effect, it was just a quicker and more convenient version of the telegraph.  It was an improvement rather than a fundamental change.

And while the French and British had General Staffs, they were considered inferior to the German one.  But that too was a matter of degree rather than something that conveyed an overwhelming advantage.  Discounting the first few weeks of the War, the General Staffing on both sides was roughly equal, equally bad.  Both side's military leadership reacted poorly to the fact that the War did not go they way they had envisioned.

And the reason, as I noted above, was the impact the machine gun had on strategy and tactics.  The machine gun made a massed charge across an open field completely impossible.  It didn't matter how many soldiers charged.  If they had to charge across even a short distance of open field the rate of fire of a few, well placed machine guns was high enough to guarantee that they would all be mowed down.

It took years and millions of casualties to convince the military leaders on both sides of that simple truth.  So, the Germans enjoyed quite a bit of success in the opening weeks of the War.  Then the British and French got their troops dug in and their machine gun nests set up, and that was that.

From there on it was "trench warfare in the mud" for years.  Both sides tried over and over again to overcome the other side's defenses by throwing massed bodies at them.  All they got for their efforts were mass casualties.  Famously, it was the Tank that broke the stalemate.

Specifically, a mixed unit consisting of infantry and tanks working in close coordination was able to defeat a defense consisting solely of infantry and machine guns.  Tanks alone had been tried.  They failed miserably.  World War I also did away with the last vestiges of the colorful uniforms that had been such a prominent feature of European armies for such a long time.

World War I was awful.  But the awfulness was mostly confined to the Western Front.  World War II spread the awfulness out.  There was nothing like the prolonged misery of trench life on the Western Front.  But there were gas chambers, mass starvation, carpet bombing of cities and, of course, The Bomb.  The death toll from all causes was estimated to be 80 million or more.

And, of course, World War II did not go the way the experts expected.  But by this time there was less surprise attached to that development.  One big surprise happened at sea.  The dominant naval weapon was expected to be the Battleship.  The Battleship was the many times descendant of the ironclad.  It was a ship that mounted a few big guns and was so strongly built that it could survive considerable punishment.

But the Battleship is a relatively short range weapon.  It can fire a round about fifteen miles.  And it can do so with surprising accuracy.  Nothing can stand up against a pounding by a Battleship except another Battleship.  But an Aircraft Carrier can project force out to more than three hundred miles.  If the distance between the two ships is say fifty miles, then the Aircraft Carrier can effectively attack the Battleship, whereas the Battleship can't do the same.

And it turned out that Battleships could be effectively attacked not only by airplanes but also by submarines.  Battleships have little in the way of defense against either.  That means that a Battleship must be surrounded by a fleet of smaller "screening" ships like Destroyers.  An Aircraft Carrier also needs a screening force of smaller ships.  But in addition to its offensive capabilities, an Aircraft Carrier can make a meaningful contribution to the defense of both itself and its screening vessels.

The many other innovations that War produced were more in the form of quantitative rather than qualitative changes.  Cryptography, in the form of Bletchley Park, Enigma, and so forth, had an outsized impact on the War.  But the interception and decryption of the Zimmermann Telegram led directly to the U.S.'s entry into World War I.

Similarly, the introduction by the Germans of the V-1 (first drone), V-2 (first large bomb delivered by a rocket), and ME-262 (first fighter jet) became hugely important in the Post War era, but had little impact on how the War itself played out.  The same is true of the A-Bomb.  It shortened the War (and was less costly in terms of Japanese damage and casualties than an invasion of the Japanese Home Islands would have been), but it didn't change the outcome of the War.

In terms of the subject at hand, the Vietnam War turned out to be hugely important.  It reintroduced the American Public and U.S. Military leaders to the concept of a Guerilla War.  The European experience with war taught that the only thing that could successfully oppose a large, modern military was another large, modern military.

The U.S. had a large, modern military.  It's opponents did not.  That was supposed to result in a quick and relatively painless victory by the U.S.  It did not.  I have spent decades thinking about why.  You can find a number of posts on this subject if you scroll back through the archives of this blog.  But I think I can boil it down to one simple idea.  The Vietnam War was primarily a diplomatic conflict rather than a military one.

European military experience tells us that if you control the major cities, the countryside will follow.  Modern (and here I mean any time in the last 500 years) European countries have complex, integrated economies.  Control of the cities leads not just to control of the cities, but due to the integrated nature of the economy and the society, it also leads to control of the countryside.  And that means control of everything.

Large, modern armies are the best instrument for controlling large cities.  Ultimately, it was standard, European style tactics by the "colonists" (what later became the U.S.) and their allies that led to victory by the colonists.  The British had a large, modern military establishment, but were hampered by long supply lines and an inability due to domestic British politics to go "all in".  The Guerilla War tactics that were employed at some times and in some places were helpful, but did not decide the outcome.

If the U.S. had been willing to engage in a World War II "Total War" style of fighting in Vietnam, I believe that U.S. forces could have won that War.  But for a lot of good and sound reasons, reasons that I agree with, that option was taken off the table.  Instead, the U.S. military was forced to fight a limited war.

The U.S. played lip service to "winning the hearts and minds of the people", most of whom lived in the countryside and had little connection to nor reliance on the big cities.  But the U.S. never actually implemented a strategy that had a real chance of winning hearts and minds.  Instead they employed the usual "kill the bad guys and blow things up" approach.  This lost hearts and minds in the rural areas rather than winning them.  And that ultimately lost the war for the U.S.

One key mistake the U.S. made in Vietnam was in who they backed to run the country.  The U.S. propped up one incompetent and corrupt regime after another.  A relatively honest and competent Vietnamize government would have invested in winning and keeping the hearts and minds of its people.  The regimes we supported didn't.  And our military people didn't think it was their job to provide governmental services or to root out corruption.

After a few fits and starts the U.S. has managed to win the postwar in Vietnam.  That's because we have relied on diplomatic and other non-military means to win hearts and minds.  The U.S. now has good relations with Vietnam.  But we have repeated the same mistakes we made in Vietnam in several other places.  The most notable example is Afghanistan.

A simple rule I adopted after Vietnam was to ask whether the locals were willing to fight their own fight.  The Afghan regimes we propped up were never able to convince their own people that the war was worth fighting hard enough to win.  Not surprisingly, rampant corruption again played a role.

As a result, propping up the various regimes we supported required massive amounts of direct military support from the U.S. and its allies.  The Afghan soldiers and officers we supported required extreme amounts of hand holding to get them to fight at all.  Even so, little of the effective fighting was done by Afghanis fighting on our side.  It's not that Afghanis were incapable of fighting effectively.  Our opponents relied heavily on them and they achieved a decisive victory.

And that brings me to Ukraine.  From the time the Russians first invaded in 2014 right up to the present day, the Ukrainians have demonstrated a willingness to fight, and fight hard.  The Vietnamese and Afghani people were also willing to fight.  They just weren't willing to fight for the U.S. side.  The Ukrainians are.  As a result, I believe that properly supported with equipment and training, the Ukrainians can beat the Russians.  No U.S. troops need apply.

That's nice, or at least I think that's nice.  But it not what this post is about.  This post is about paradigm shifts in how wars are fought.  And Ukraine demonstrates a paradigm shift that is like the WW II shift from Battleships to Aircraft Carriers, only more so.  That shift was important, but it only affected a few components of how the overall war effort.

So, what's the seismic shift that's affecting how the war in Ukraine is being fought?  Drones.  They are everywhere and they are changing how nearly everything is done.  The biggest but not the only change comes from the widespread use of cheap FPV (First Person View) drones.  They, particularly when paired with artillery firing "smart" rounds, have completely upended battlefield tactics.

The Russians know tanks.  Since WW II they have built their army around high quality tanks, and lots of them.  But in Ukraine, their situation has turned out to be similar to that of Union soldiers in the Civil War charging uphill across an open field toward Southern soldiers who are dug in and equipped with rifled muskets.  In both cases, things go very badly for the side using tactics that are now obsolete.

A cheap FPV drone can locate a tank, even if it well camouflaged.  It can then "light it up" with what amounts to a laser pointer.  An artillery unit can then fire a single smart round.  That's often enough because a single hit is usually enough to destroy the tank.  And when used in conjunction with a cheap FPV drone, it often only takes only one round to score a hit.

It took the Russians a while to figure this out.  As a result they have lost a shocking amount of armor in Ukraine.  The Ukrainians have succeeded in taking out almost all of Russia's modern tanks.  Russia has been forced to resort to using tanks that are several generations old.  These tanks were only still around due to inertia.  They had been stored in warehouses with the expectation that they would eventually be scrapped.

But its not just the Russians that have been  slow to learn.  The top of the line U.S. tank is the M1 Abrams.  Many commentators said putting these tanks into the hands of the Ukrainians would be a game changer.  It was not.  It may be a better tank than what the Russians are using, but it isn't enough better to be a game changer.  Neither have tanks provided by various European allies like such as British, French, and Germans.

The combination of cheap FPV drone and smart artillery has also made running large supply convoys anywhere near the front line a big mistake.  The same is true for large troop concentrations.  Troops need to be disbursed and kept under cover at all times.  The same is true of supply dumps, especially fuel and ammo dumps.  They must either be kept well away from the front, or if located near the front, camouflaged and disbursed.

A small explosive, roughly hand grenade sized, can be carried by a "heavy duty" cheap FPV drone.  It is capable of taking out a car, pickup truck, or other small vehicle that lacks armor.  That means armored vehicles must be used wherever these drones operate.  They also make housing frontline troops in tents that are out in the open a very bad idea.  In general, it makes it hard to build up the kinds of concentrations of men and equipment that are usually required to make offensive operations successful.

The Russians have recently started trying out a new tactic.  They put soldiers on motorcycles, ATVs, and the like.  The idea is to allow them to move fast enough that they can't be hit by an FPV drone combined with artillery, or a heavy FPV drone carrying a small explosive.  It's too soon to know how this will play out.  But it is a stark indication  of how much cheap FPV drones have changed things.

And that's just the impact of cheap drones.  Drones come in a wide range of sizes and capabilities.  Somewhat more capable drones, like those manufactured in Turkey for the U.S./Ukrainian side, or manufactured by Iran for the Russian side, are capable of taking out larger or better defended targets.  Again, FPV control turns these into precision, often one shot, munitions.

Further steps up the size/capability scale eventually leads to the equivalent of a Cruise Missile.  The Ukrainians only have access to a few of these.  But they have managed to use them effectively.  They have taken out fuel and ammunition depots hundreds of kilometers into Russian territory.  The Russians have used similar devices to damage or destroy infrastructure across the length and breadth of Ukraine.

Drones in this size range have had a devastating effect on the Russian Navy.  It has been effectively driven out of the Crimean Sea.  This should be a giant wakeup call for the U.S. Navy.  So far, there is no evidence that the message is being treated with the seriousness it deserves.

Imagine a U.S. Carrier Task Force operating somewhere in the South Pacific.  There the "defense in depth" strategy currently in use would likely be effective.  But the U.S. Navy, including Carrier Task Forces, frequently find themselves needing to operate in constrained spaces.  These spaces are more similar to the Crimean Sea than they are to the South Pacific.  And that means that the tactics used so effectively by the Ukrainians against the Russian Navy are likely to work pretty well against the U.S. Navy.

The Russians are currently trying to duplicate a feat attempted by the allies during World War II.  Then the allies made a concerted effort to use "precision bombing" to destroy the German's capability to manufacture ball bearings.  The idea was that almost all military equipment made heavy use of ball bearings.  If the Germans ran out of them, the thinking went, then the German war machine would literally grind to a halt.  The effort failed.  When it came to precision bombing, the precision necessary to make the plan work was just not possible back then.

Now, the Russians are attempting to destroy the Ukrainian electrical grid and its associated power plants.  The idea is to cast Ukraine into the dark.  If successful, the results would mirror what the Allies hoped to achieve during World War II.  With access to long range, high capacity, smart drones (i.e. precision bombing that actually works) they have had considerable success.  Most of Ukraine's electrical infrastructure has been damaged.  That has resulted in lots of outages and rolling blackouts.

But all drones have their vulnerabilities.  Inexpensive FPV drones use a two-way radio link.  TV pictures go from the drone to the operator.  Commands go from the operator to the drone.  No encryption  or other defensive measures are used.  So, a "jammer", a radio that broadcasts loud noise on the frequencies used by drones, renders these kinds of drone useless.  Also, since they are slow, noisy, and fly at low altitude, all it takes to shoot one down is an AK-47.

The life expectancy of a cheap FPV drone when in use at the Ukrainian front is less than an hour of flight time.  But they are cheap.  They cost less than a single artillery shell and are easy to manufacture in large numbers.  So, both sides put them up in large numbers and live with their short operational lifespan.  This "cannon fodder" approach gets less and less appropriate as you move up the size/cost/sophistication scale.

A drone that flies higher and faster is harder to shoot down.  A drone that uses encryption, stealth technology, or other defensive measures is harder to shoot down.  But it is also more expensive and available in much smaller numbers.  At the top of the line are cruise-missile-like drones that are capable of flying long distances, carrying heavy payloads, and doing their own navigation, and may include stealth features.

Since they don't depend on a radio link back to an operator you have to shoot them down (or jam the GPS signal they often rely on) to put them out of business.  But such drones cost millions of dollars each.  And adding stealth features jacks their price up even higher.

And then there's the air the not-cheap drones fly through.  Traditionally that air has been full of airplanes and helicopters.  Not so in Ukraine.  At the start of the current offensive the Russians were using helicopters and jets, particularly fighters, extensively.  But the Ukrainians were very successful in shooting them down.  Helicopters have also completely disappeared from the skies over Ukraine.  They are just too easy to shoot down using relatively cheap, shoulder fired rockets.

Russian jets are now used solely as "stand off" launch platforms.  They launch drones and missiles into Ukraine from low altitude and from well behind the lines in Russia.  Jets, both fighters and bombers, are the Battleships of the Ukraine war.  They have very limited offensive value and they are way to expensive to send into harm's way.  So, is this experience reflected in the U.S. defense budget?  No!

Tanks are job creators.  So, we keep building tanks.  Even the U.S. Army knows that there are lots better ways to spend our money.  But Congress keeps mandating that the Pentagon buy more.  So, they do.  The same thing is true of Jets.  The Pentagon is still buying F-35 Fighter Jets at a cost of more than a hundred million dollars per plane.  Now, the U.S. Airforce is run by pilots.  And pilots like to have planes to fly.  But the main reason they are being built is because of the jobs the program throws off.

You can buy hundreds of thousands of cheap drones for the price of a single F-35.  You can buy twenty or thirty top-of-the-line drones for the price of a single F-35.  You can buy thousands of midrange drones for the price of a single F-35.  But we are not building drones in anything like those quantities.

Ukraine can get lots of cheap FPV drones because China turns them out in large quantities for the world consumer market.  Midrange and top-of-the-line drones are hard for Ukraine to come by.  So, Ukraine has started making some of their own.  They have gotten pretty good at it, but they don't have the capability to turn them out in large numbers.  They do what the can and hope for the best, and hope for more help from the outside.

And, while important, that is not the point of this post.  The point is:  what is the U.S. doing about its own defenses?  The answer is not enough.  Sure, we should be doing more for Ukraine.  But for the purposes of this post the key point that has received little or no attention is that the U.S. should also be absorbing the lessons Ukraine can teach us.  And those lessons should result in a complete rethink of what our military needs to do its job.

The Pentagon has been funding a pilotless fighter program for years.  What most people don't know is that a major limitation on the performance of a fighter jet is the pilot.  A pilot's body can only take so much.  And the limitations imposed by what is survivable for the pilot means that the fighter operates at a far lower performance level than it could be capable of.

We've all seen Terminator, and a million movies like it.  So, nobody wants to put the machines in charge.  But we already have the solution to that problem, the FPV.  In fact, FPV technology is being used in the current robot fighter program.  And I suspect that one reason so little is said about it is that the project has been too successful.  It's an Airforce project, and the Airforce does not want to take the pilot out of the cockpit.

But I have already argued, I think successfully, that the jet fighter is obsolete.  So, maybe the robot jet fighter program is unimportant except as an example of a government boondoggle.  The problem is that the thinking behind how decisions are being made around that program, and so much else in the military sphere, is all the same.  And that's a major problem.

We need to increase our drone production capability by a factor of a hundred.  We need to move to the forefront of drone design and construction.  We need to do a top-to-bottom review of all of our military equipment and procedures.  Unfortunately, that would flag more than half of defense production as a waste of money.  We need to do a top-to-bottom review of U.S. warfighting tactics.  That too will uncover many major shortcomings that need to be plugged as quickly as possible.

We should see Ukraine as, among other things, a lab.  In the process of fighting for their lives they are learning what works and what doesn't.  The Russians are no rag-tag band of amateurs.  If something works against them it will likely work against everybody else too.  On the other hand, if the Russians develop a tactic that works, we need to react accordingly.

None of his is happening.  Various forces, not all of them political, have robbed the U.S. of its ability to focus on serious problems.  But that fact does not make this problem any less serious.  The only comfort to be taken at this point is that friend or foe, almost nobody is taking this problem as seriously as it needs to be taken.  That's small comfort, but better than nothing.

Thursday, May 30, 2024

The Israel/Hamas War

Hillary Clinton recently criticized pro-Palestine protesters at American universities.  Specifically, she said that "they have little to no information about all the efforts that were made . . . to actually create a state for the Palestinian people".  She was criticized in the press pretty much across the board.  Liberal, centrist, and conservative commentators all went after her.

The much of the press lifted her description of one effort made by her husband Bill that she mentioned as part of the longer and more nuanced remarks she made.  "That shows that she is just shilling for her husband", was the general line of criticism.  But her main point was completely correct, as was the longer analysis she provided.  And it is a problem, not only for college students, but for the public as a whole.  I have the space, so I am going to take a stab at remedying the situation.

I became interested in Israeli/Palestinian (and, more generally, Israeli/Arab) relations in response to the Six Day War in 1967.  Since then, I have stayed interested.  What I have stopped paying attention to, however, is the experts.  The problem is that they all have equities they have to defend.

That forces them to take a narrow view, and that prevents them from providing a broader view that would bring a measure of clarity to the situation.  I have no equities to defend, so I can provide a broad view that brings clarity.  I am now going to proceed to do just that.

The Palestinian region, which is similar to the modern boundary of Israel, has one of the longest histories of any region of the world.  It goes back roughly 2,500 years.  Contrast that with the history of North America.  It only goes back about 600 years.  That said, I am going to skip the Old Testament period, the period of the Crusades, and much else.

Instead, I am going to start with World War I.  (Note to readers of my "Dune" post:  Prepare yourself for some duplication.)  Before that War Palestine was part of the Ottoman Empire.  That means it that it was controlled by the Turks, not the locals.  During the War the British sent T. E. Lawrence into Arabia to stir up trouble.  That would, they hoped, weaken a British adversary.

Lawrence succeeded beyond anyone’s wildest expectations.  He also decided that Arabia should be run by the Arabs.  After some fits and starts that is what has generally come to be.  An exception was Palestine.  European politics at the end of the War resulted in Palestine becoming a British mandate.  The end of the War also saw the start of the modern Zionist movement.  For Jews it was now time to move back to Israel.  World War II and the “final solution” only accelerated things.

Again, as a result of European politics, the state of Israel was founded in 1948.  The surrounding Arab countries immediately sent armies to attack.  Their intention was to drive the Jews into the (Mediterranean) sea.  Surprisingly, the Israelis won their War of Independence.  Arab countries sent armies to surround Israel again in 1967 (Six Day War) and 1973 (Yom Kippur War).

There is some controversy surrounding which side started each of these last two wars.  But there is no controversy about the fact that in both cases the “Arab street” was told that the Arab armies were there to wage war on Israel with the intent of driving the Jews into the sea, or at least credibly threaten to.  And in both cases Israel won decisive military victories.

During the War of Independence, the Israelis displaced many Palestinians.  But to blame only Israel for this omits half the story.  Arab countries also encouraged Palestinians to relocate to “temporary” refugee camps.  It became apparent after the Yom Kippur War, however, that the Arabs lacked the military capability necessary to successfully drive the Jews into the sea.

This should have produced a change in Arab policy regarding Palestinian refugee camps, but it didn't.  Palestinian refugees living outside Israel should have been assimilated into the population of whatever country they were now living in.  After all, generations had passed since the "temporary" camps had been established.

One problem was that Arab culture is tribe oriented rather than nation oriented.  The boundaries of the various Arab countries that were set up after World War I by the Europeans paid no attention to tribal boundaries.  Additionally, there were many more tribes than there were countries.  This had led to a great deal of unrest within Arab countries, unrest that had noting to do with Israel.

Starting with Israeli independence Arab governments have promoted the fiction that the Palestinian refugees would soon be going home.  The War of Independence had embarrassed them.  The Six Day War and the Yom Kippur War were further embarrassments.  But this conditioning of public sentiment (the Arab street) has continued to this day.  That has made it politically impossible for them to change course on the Palestinian Refugee issue.

At least in public.  They have sold, and continue to sell, this line to the Arab street and the street believes them.  Privately, most Arab governments have made their peace with Israel.  But a public change in their their official position would still cause the “Arab Street” to erupt.  So, they are locked into a position that makes any concession to Israel very hard to do.

How hard?  Yasser Arafat was widely accepted as the Palestinian leader for many years.  From the day he attained leadership to the day he died in 2006 at the age of 75, he refused to accept that Israel had a right to exist.  It was long believed that if he abandoned that position he would be assassinated.  Anwar Sadat, the President of Egypt, was assassinated by Arab extremists because he reached a public accommodation with Israel.  So, Arafat had good reason to believe that the supposition was correct.

The obvious way out of the current situation is the “two-state solution”.  A Jewish Israel controls part of the land.  An Arab Palestine controls a different part of the land.  But the Palestinians, relying on what Arab governments have kept telling the Arab street, have never accepted a two-state solution.

For many years Israel was run by the liberal Labor party.  At various times they have attempted to trade land gained in the various wars back to the Palestinians in exchange for piece.  All efforts have been rebuffed.  As a result, over time, Labor lost credibility.

That paved the way for the conservative governments that have run things for a long time now.  Benjamin Netanyahu, the current Prime Minister, and powerful factions of his coalition have now completely abandoned the two-state solution.

One reason for this change can be found in how Palestinians handled Israel’s evacuation of Gaza in 2005.  Rather than giving Israel credit for making a positive gesture and moving toward a comprehensive settlement of the issues, Palestinians and the Arab world took the opposite tack.  The take over of the Gaza government by Hamas further reinforced the argument that the Palestinians had no interest in peace.

A two-state solution is still a theoretical possibility.  Consider Israel’s borders before the Six Day War.  If Israel was to return to these borders, then they would lose control of a lot of territory they now control.  Gaza, the West Bank, the Golan Heights, and some additional bits and bobs could be turned over to Palestinian control.  it could form the basis around which a Palestinian state could be built.

I will note that when Palestinians took control of Gaza in 2005, it represented the first time in well over a hundred years that the Palestinians had gained political control of any land in Palestine.  “Returning land to Palestinian control” is a myth.

But, if asked, I am sure the Palestinians would reject this offer of returning Israel to its pre-'67 borders, even as a basis for the start of negotiations.  That renders the fact that Israel would completely reject the proposal moot.  But rejection of a two-state solution leaves only various one-state solutions.  Let’s list them.

The Jews could be driven into the sea, as the official Arab position would have it.  Or, as Netanyahu would now have it, the Palestinians could be driven into the sea.  That seems unlikely in the extreme that either could happen.  There is, however, a third one-state option.

There is a Palestinian mantra that states “from the river to the sea”.  The river is the Jordan, and the sea is the Mediterranean.  Most people took this to refer to the “drive the Jews into the sea” one-state solution.  But, when she recently uttered it in the context of the current Gaza War, US Rep Rashida Talib, who has Palestinian ancestry, said that it meant something different to her.

In her interpretation, she envisioned a one-state solution where Jews and Arabs would peacefully live side by side in a single country.  The problem with her interpretation is that it ignores historical fact.  That approach has been already been tried.  In fact, it has been tried twice.  In both cases it failed.

It was tried for the first time during the British Mandate period, which ran roughly from 1920 to 1948.  Jews tried to peacefully emigrate to Palestine as part of the Zionist movement I mentioned above.  Arabs living in Palestine vigorously fought against the Jews efforts to buy land legally and settle down.  They received considerable support for this tactic from the surrounding Arab countries.

It was tried a second time during the period from 1948 (War of Independence) to 1967 (Six Day War).  During that period the Labor Party controlled the Israeli government.  On paper, Palestinians of this period were accorded equal rights with Jews to own property, vote, etc.  The reality was different, but the differences could have been worked out if all sides had shown good faith.  Unfortunately, good faith was MIA.

So, the Talib solution has been tried twice and failed twice.  The prerequisites necessary for success are even more remote now than they were back then.  The Jews are not going anywhere.  Nor are the Palestinians.  So, all the one-state solutions need to be taken off the table.  And that leads us back to the two-state solution as the only one that has even a theoretical chance of delivering peace and prosperity all around.

That means that the Palestinians need to abandon the position they have held since 1948 of rejecting a two-state solution.  That’s a big leap.  After all, they have held out all this time, so why would they change their minds at this late date?  I don't know why.  Even so, the change is necessary, but it is not sufficient.  And we need look no further than the two World Wars to understand why.

European politics caused the winners of World War I to impose entirely unjustified draconian economic and other measures on the losers.  This made it effectively impossible for the losing countries to be successful, economically or in any other way.  The result was World War II.  But the aftermath of World War II played out differently.

There, the European Marshall Plan, and other similar initiatives adopted for Japan, provided the losing countries with a path to success.  As a result, all of those countries are now democracies that are politically and economically successful, and they are now our allies.  The Palestinians need to be offered a similar option.

Heretofore, they have been used primarily as pawns in a Great Game being played by the more powerful players that surround them.  The cynical use of “temporary” refugee camps is but one example.  Jordan, for instance, has made no effort to fully integrate the Palestinians who have lived within its borders for generations into their general population.

This has to change.  A Palestinian Marshall Plan needs to be developed that aims to create an economically successful Palestinian state.  Palestinians also need to be able to live and work in peace.  That means a credible method of transforming them from refugees to first class citizens who feel secure in their persons and their property must be provided.

They need to be provided with the wherewithal to construct all of the infrastructure necessary to support a modern economy.  And they need to know it won’t be bombed out of existence in three or thirty years.  The plan needs to be properly resourced, and it needs to be credible.

That means that it has the public support of all the necessary players.  If Palestinians believe that they have a path that leads to a better life for themselves and their children then they will make the same transition the Europeans and Japanese made after World War II.

And Hamas controlled Gaza is not a good model for what needs to be done.  The bulk of the Gazan economy consists of NGOs and others distributing foreign largess designed to perpetuate the status quo.  The status quo consists of an interlocking set of “temporary” refugee camps that have taken on an air of permanence because they have been in place so long.

In addition, Hamas is provided covert military support by Iran and others.  They believe they can use Palestinian unrest to their own private advantage.  Palestinians probably know that they are being played for suckers.  But given no credible alternative, they will continue to support the likes of Hamas.

What little infrastructure Hamas has created, has primarily been designed to allow Hamas to continue to war against Israel indefinitely.  Almost nothing is invested in things that would allow Gaza to economically stand on its own two feet.  Nor is it designed to pull the Gazan people out of a permanent state of poverty.  And peace?  Peace is for suckers.

This two-step plan could work.  But support for the first step is severely lacking in critical quarters.  And support for the second step is currently nonexistent.  Unfortunately, too many key players are committed to blocking forward progress.  And the result is the current impasse, which all the players pretend to decry, but many of the same players cynically work to ensure that it continues.

And that brings us to the most recent developments.  Hamas decided in October of 2023 that it was time to shake things up, so they attacked Israel.  Israel then retaliated in what is likely a doomed effort to wipe Hamas out.  Even if they succeed, they will leave Gaza a pile of rubble.  And the people living amidst the rubble will have no path forward, so a Hamas clone will inevitably arise.

In the meantime, we have horrific death on one side balanced by apocalyptic death on the other.  And neither Hamas nor the Netanyahu government have any idea how to improve things, only how to keep making them worse.  And all parties have gotten even more locked into supporting the unsustainable positions that collectively block any possibility of things getting better.

At this point I can justifiably be accused of going easy on the Israelis.  They are not without sin.  They have never treated Palestinians as first class citizens.  They have appropriated the land of Palestinians in contravention of Israeli law.  They have conducted “retaliatory” military campaigns in neighboring countries.  Hell!  With the support of the British and French, they once tried to appropriate the Suez Canal.  (The U.S. put a stop to it.)

The point is that there are no saints here, only sinners.  And the focus on the sins of others is counterproductive when it comes to moving forward.  What it does do is distract from and justify avoiding the hard work of doing the difficult and unpopular work necessary to get out of this mess.  Nevertheless, it needs to be done.  We know what the alternative looks like.

A final note:  I have omitted lots and oversimplified the rest in the interests of brevity.  But I believe that a longer, more thorough and complete treatment would have resulted in the same conclusions.  Both the Israelis and the Palestinians need to make large and difficult changes. Then these changes need to be supported by the Arab and the non-Arab world.  But nobody is showing any interest in doing so.  This is NOT good guys versus bad guys.  This is bad guys versus bad guys.  Everybody needs to understand that.

Wednesday, May 29, 2024

Dune

WARNING:  There will be spoilers

Dune, the novel, was published in 1965. I read it a few years later, and liked it enough to hunt down and read other things Frank Herbert, the author, had written.  Some of it was pretty bad.  Dune represented Herbert at his best.  It was an immediate hit with Science Fiction readers like me.  The level of popularity within that community was high enough to cause the more mainstream part of the reading market to become interested.  There too, it was well received.

This popularity had the inevitable result, a sequel called Dune Messiah.  In spite of the fact that it was a sequel to a novel that wasn't supposed to have one, it was pretty decent.  As night follows day, a second sequel soon followed. It wasn't as good.  And that became the pattern.

With each subsequent book the quality diminished a little more.  It eventually reached the point where Herbert's son was cranking out additional books after his father died.  They were not very good.  But they achieved enough commercial success to justify keeping the sequel machine humming along well past it's "sell by" date.

One of the things that attracted many readers to the books were their imputed ecological message.  But Herbert got the science wrong.  And that caused me to be concerned that eco-readers would take away the wrong message.  Since the first book was published the earth's ecology, now generally referred to as its climate, has deteriorated substantially.  It is going to take good science rather than fantasy to get us back on track.

So, what science did Herbert get wrong?  First, I am going to ignore the space ships and other standard components of a Science Fiction yarn.  I am instead going to focus on the elements that are unique to Herbert's books.  The first, biggest, and most obvious one, is the sand worms.  Their physiology is impossible, but I am going to ignore even that.  Instead, I am going to focus on their locomotion.

They travel underground through sand at great speed.  To understand the problem try punching a sandpile, hard.  This will likely result in several broken bones.  But more importantly, your fist will penetrate the sand by, at most, and inch or so.  Sand doesn't flow the way water does.

What Herbert had in mind was the way large whales like Humpbacks swim through the ocean.  In spite of the fact that they are very large they can swim at high speed.  And they sometimes breech, leap out of the water and crash back, spectacularly.  But water is a fluid and sand isn't.

Small creatures like moles and prairie dogs can live in sandy soils.  But they do so by digging tunnels at a rate measured in feet per day.  Inch worms do a little better a the whole underground living thing.  But they are even smaller.  No large creature even tries to live under dry sand.

Next, consider how worm riders control the worm.  They use hooks to raise the leading edge of the large scales that cover the worm.  But a real scale opens at the back.  The Herbert design guarantees that sand would get jammed under its scales every time a worm tried to move forward.  So forget giant worms traveling through sand with people on their backs.

Then there is that technological marvel, the stillsuit.  Supposedly, it keeps you cool while trapping and recycling all of your sweat.  The design is thermodynamically impossible.  Your sweat is a cooling mechanism.  It depends on the fact that it takes a lot of energy to turn water from a liquid to a gas.  The energy that goes into that transformation is taken from your body, thus cooling it.  But a stillsuit prevents that from happening.  In a stillsuit 99.9% of your sweat is captured and recycled, all while keeping it in a liquid state.

It is possible that this capture-and-recycle process could be done efficiently.  But that leads to a different problem.  Your body also uses sweat to get rid of salts that would otherwise build up in your body.  It would take a lot of energy to remove those salts from your salty sweat so that potable water would be produced.  The modest amount of energy generated as you walk is not nearly enough.

Wearing a stillsuit in the desert would be like wearing a full-body wetsuit in the desert.  It would turn you into a well-done piece of meat within a short period of time.  If you look at the kinds of clothing desert people actually wear, it is either very loose, thus allowing them to sweat.  Or it is almost non-existent, again allowing them to sweat.

And that brings me to the ecological dream.  The Fremen ("free men" - get it)  dream of turning their desert planet into a green paradise.  To further that dream they have been collecting water in large secret underground cisterns for generations.  Supposedly, they are close to collecting enough water to flood the planet and turn it green.  But the math doesn't work out.

How big are the cisterns?  Perhaps a thousand feet by a thousand feet and a hundred feet deep.  How many of them are there?  Perhaps ten thousand.  Collectively, that much water amounts to less than a drop in the bucket when spread across an entire planet.

For reference, the earth's oceans cover 70% of its surface and are over ten thousand feet deep on average.  Even if the job could be done with 10% of the water in our oceans, that's many thousands of times more than the Fremen have been able to collect.

If we mark the extent of their cisterns on a map planet Dune, we would see a series of pin pricks.  99+% of the surface would have no cistern underneath it.  In actuality, cisterns of the necessary size would be so large and so deep that they could not be hidden.

Then there is the plot itself.  It is a direct steal from "Lawrence of Arabia".  During World War I, the British sent T. E. Lawrence to Arabia to stir up trouble behind enemy lines.  At that time all the land that we now refer to as The Arab World was controlled by the Ottoman Empire, essentially Turkey.  And the Turks were on the other side of the War from the Brits.  Lawrence succeeded beyond anyone's expectation.

But he went off script.  If political control of the area were to be shifted, it was supposed to shift to the British and the French.  That was the plan that Lawrence's superiors were working to.  But Lawrence on his own decided that political control should instead shift to the Arabs themselves.  He was an early de-colonialist.  And, after a few fits and starts, he was largely successful.

This will sound eerily familiar to anyone who has read the book.  Paul, the book's hero, is supposed to wrench control of the planet Dune away from the Harkonnen family and return it to his family, the Atreides.  Instead, he decides to give control of the planet to the Fremen.  He succeeds, but in the process he becomes a messiah and the Emperor of the entire space culture that is extant at the time.

"Messiah" is an Arab word.  Herbert stole liberally from Arab language and culture.  At the time the book was first published people were generally ignorant of cultures outside of North America and Europe.  So, all this Arab-speak sounded new, different, and interesting.

And if we substitute oil in our world for the "spice" of the book, the parallels between our world and the world of Dune become inescapable.   In our world, oil is the vital commodity that makes our modern society possible.  In the Dune world spice performs the exact same role.  The oil pumped by Arab countries are not quite as critical to our modern world as spice is to the world of Dune.  But then oil is less important now than it was back in 1965.

And, since Herbert wanted to tell what was essentially a medieval tale, he had to invent a reason why the non-Freman culture was a mix of high-tech (space ships) and low tech (people fighting hand-to-hand rather than using modern weapons).  The reason he came up with was barely serviceable.

One trick he used for squaring that particular circle was to substitute specially trained humans called "Mentats" for computers.  But, as is far too often the case when it comes to fictional people who are supposed to be super-smart, his Mentats do not seem to me to be any smarter or more gifted than any of the other characters.

So, that's a shallow dive into the original book.  What I really want to talk about is the movies (and TV show) that were spawned by the book.  And I specifically want to talk about Dune Part One and Dune Part Two, the two very recent efforts along this line.  It is the availability of Dune Part Two on Max that provided the impetus behind this post.  And as an aside, if the name of a particular streaming service needed to be shortened, which it didn't, then HBO would have been a far better choice.

But this current cycle of Dune movies is not the first time a page to screen translation has been attempted.  It is, in fact, the third attempt.  David Lynch, the well respected director, took a shot in 1984 with Dune.  Unfortunately, the project was sabotaged by none other than Frank Herbert himself.  He insisted that the entire plot from the book be included.  Even with a running time of 137 minutes, it didn't fit.

The result is best described as "highlights from Dune".  The movie jumped from event to event so quickly that even Dune afficionados like myself couldn't keep track of what was going on.  Motivation and characterization were jettisoned completely in the rush to include all of the critical plot points.  The distributors even tried providing a syllabus in pamphlet form to movie goers.  But it wasn't enough.  The movie flopped.

Herbert died in 1986.  That eliminated his ability to sabotage subsequent attempts.  And, though deeply flawed, Dune led several Hollywood types to believe that the translation could be done successfully.  It just needed a different approach.  In any case, a second effort, something called Frank Herbert's Dune, made it onto the small screen in 2000.  It was produced for and aired on what is now called the Syfy cable channel.

Most people have lost track of this version.  I own a 3-DVD set of it that I bought years ago.  That package is now hard to come by.  But you can still find a Blu Ray of it on Amazon.  My point, however, is that when this version was initially released, it was a success.  It got the highest ratings Syfy had ever seen up to that point.  It was so successful that it spawned a sequel called Children of Dune.

Children of Dune was also considered a success at the time.  Since then it has dropped even further out of sight than Frank Herbert's Dune did.  I have seen it, but I can't remember anything from it.  I am going to ignore Children of Dune in the same way I am ignoring the many sequels to the original book.  And, rather than analyze Frank Herbert's Dune on a stand-alone basis, I am going to compare and contrast it to the latest offering.

The latest offering comes in two parts, Dune Part One and Dune Part Two.  There are a number of sequels to these two works in the works, but I am going to ignore them too.  And, for convenience I am going to consider Dune Part One and Dune Part Two as as a single entity.  They were always envisioned as a two-parter, so that's how I am going to treat them.  And I am going to shorthand the combined entity as simply Dune.  Similarly, I am going to shorthand Frank Herbert's Dune as simply FHD.

FHD was championed by Richard P. Rubenstein and Michael Galin.  They brought John Harrison on board to direct.  All three believed that it in order to successfully bring a faithful adaptation of the book to the screen, a longer running time was necessary.

Dune was single handedly championed by Denis Villeneuve.  He produced it (with help), directed it, and wrote the screenplay (also, with help).  Like the FHD team, he thought that a longer running time was an absolute necessity.  He got his wish.  Dune consisted of a two-hour movie followed by a three-hour movie.  FHD also got its wish.  It aired as six one-hour episodes spread over three consecutive days.

Dune has been a success with the movie going public and movie critics in the same way that FHD was a success with television viewers and the TV critics of its time.  But, of the two I prefer FHD.  Modern commentators, on the other hand, mostly ignore FHD.  Those that acknowledge it, dismiss it.  But both are worthy and generally successful attempts.  That puts both of them far ahead of the original attempt.  Without further ado, let me proceed with my comparison.

The first item that needs to be addressed is context.  The two were created in far different environments.  FHD was made for TV.  That necessarily limited its budget.  It was initially an open question as to whether enough money could be found to make it at all.  Expensive special effects would be necessary if it was to have any possible chance at success.  The need to save money wherever possible drove several key decisions.  The show was shot in the Czech Republic for cost reasons.

First of all Sci Fi entered into a co-production agreement with several European partners.  That enabled a substantially bigger budget.  It also resulted in a lot of slots, both in front of the camera and behind, being filled by Europeans.  And Eastern Europeans, who were cheaper than Western Europeans, were used where possible.

Cost considerations also meant that A-List talent was pretty much out of the question.  The only A-Lister in the cast was William Hurt.  And since his character was killed off less than a third of the way through the series, it was probably a smaller paycheck than he would have otherwise gotten.

But the biggest cost driven decision was a surprising one.  The series was shot entirely on sound stages.  Stock footage was used in a few places.  But all the new material was filmed on one of several sound stages.  This included shooting all of the desert scenes on a big pile of sand in a sound stage.  In spite of this, the desert scenes are remarkably effective.  

Shooting a "big budget spectacular" on sound stages was an extremely daring choice.  It could have gone wrong in so many ways.  But I thought they made this choice work for them.  They did what all successful projects operating on a shoe-string budget do, they substituted creativity for money.  Time after time they found creative ways to make a set on a sound stage feel like it was part of a much larger world.

Dune, on the other hand, was an actual big budget Hollywood movie.  That meant that A-List talent was employed, even for smaller parts.  And if you need a telegenic piece of desert, which you do, then you move the entire production to Jordan and shoot outside rather than using some cheap cheat.  You have the money, so why not?  And when it come to special effects and CGI shots, you have the budget to do whatever you want.  The only limit is your imagination.

The budget for FHD was $20 million.  The combined budget for Dune was more than $350 million, almost eighteen times as much.  I thought that the budget for FHD was well spent.  The budget for Dune, not so much.  The problem with having a Dune sized budget is that you have no excuse for producing second rate work.  And I thought too much of Dune was second rate work.

Side note:  FHD suffered from the same problem that plagued the original Star Trek TV show.  Many people, William Shatner most prominently, complained that the Star Trek sets were cheesy.  He was right, and for the same reason that applied to FHD.  The hand-done, film-based, special effects used in Star Trek were fantastically expensive.  That meant that every possible corner had to be cut elsewhere.  If episodes of Star Trek had cost the same as other shows of the period, NBC would never have cancelled it.

The fact that that FHD was shot on sound stages affected its look and feel.  But the producers compensated in several ways.  They employing over-the-top set decoration and costume design.  I particularly recommend to viewers that hats employed.  They are worth the price of admission all by themselves.

They also adopted an operatic look and feel for the show.  Opera is not about strict realism.  It is about drama and spectacle.  The fact that there were a lot of Italians in front of and behind the camera helped.  FHD employed dramatic "stage" color and lighting extensively.  For instance, some "special effects" were done simply by diming some areas and brightening others.  And each key group of players had its own color palate.  The Atreides were rendered in brown, the Harkonenns in red, and the imperial palace in blue. 

Dune had lots of money for costumes, set decoration, etc.  They went overboard in the other direction, bland, bland, bland.  Bland, unmemorable costumes.  Bland, boring space ships.  (The FHD space ships were much more imaginative and interesting.)  And the interior spaces - what were they thinking?  A theme of both implementations is "space is big".  So, with FHD we have really big, but interesting, space ships.  With Dune we have spectacularly big, but spectacularly boring, space ships.

The same thing carries over to interior spaces.  With FHD we have large interior spaces.  But they are interesting to look at.  And they look practical and lived in.  With Dune we have spectacularly big interior spaces.  But they are all bland beyond belief.

Who wants to hike what seems like a quarter of a mile to get from one side of a cold and boring room to the other.  Especially if you know that the next room you enter will be just as large, boring, and cold as the one you are leaving.  I can't imagine anyone actually living in any of the "living" spaces in Dune.

The same thing carries over to the people themselves.  FHD spends enough time with the principle characters that you get to know them and to understand what motivates them.  Their actions are understandable because we can follow their motivations.

Dune does not spend enough quality time with its characters.  Key scenes which would make the characters relatable and understandable are missing.  As FHD demonstrates, often all that is needed to fix this are a few short scenes.  Maybe they are being saved for the director's cut.

This is even true of the main character, Paul.  He is the character the whole enterprise pivots around.  He needs to have conflicts to wrestle with.  In FHD what he is thinking and why is clear.  And that means that his conflicts are clear.

He starts out as a bratty kid trying to impress his dad.  He is then thrown without any warning into the desert and the Fremen culture.  He needs to learn to become one of them and eventually to lead them.  Finally, he tries to figure out how he can stave off a war that will kill billions.

His motivations in Dune are far less clear.  Dune avoids the bratty kid stage.  But that restricts his ability to grow and mature before our very eyes.  Key events in his time with the Fremen are omitted or brushed over.  So, an opportunity for the audience to bond with Paul and his journey of discovery is not taken full advantage of.  Finally, Villeneuve tries to shift Paul's final dilemma, but it was never clear to me what the new dilemma was supposed to be.

And what applies to Paul, applies to the secondary characters to an even greater extent.  The character of Irulan, the Emperor's daughter, is given extensive screen time in FHD.  We learn that she is first intrigued by Paul, then impressed, and finally comes to love him.  She is the person from the outside world who comes to understand him best.  That makes her a tragic figure when Paul eventually commits to a loveless (and presumably sexless) marriage with her for political and diplomatic reasons.

In FHD, she is played well by the beautiful Julie Cox.  Florence Pugh, another beauty and a capable actress, plays her in Dune.  But Pugh is given nothing to do, so she remains a cypher.  Her only role is to be there at the end so she can marry Paul.  What does she think of that?  We have no idea.

Even the villains are treated badly in Dune.  In FHD Duke Harkonnen is played in a wonderful over-the-top performance by Ian McNeice.  For instance, he tends to end his speeches, and he has several memorable ones, with a rhyming couplet.  Stellan Scarsgard plays him in Dune.  Given nothing interesting to do, he blends into the background.

In FHD as part of the color scheme all the Harkonnens have bright red hair.  They are given lots of curtains to chew, so they stand out.  In Dune all the Harkonnens are pasty and bald.  Villeneuve planned for this to stand out the way the red hair did in FHD, but he fails.  They are some of the blandest villains I have ever come across.

Another big contrast is with the Emperor.   Given sufficient screen time, and being someone who knows how to play this kind of part, Giancarlo Giannini does a great job with him in FHD.  His character is trying his best to retain control as he is buffeted from all sides.  In the end his only true ally turn out to be his daughter.  So, he ends up a broken man.

Christopher Walken was brought in to play the part of the Emperor in Dune.  He has no clue as to how to play the part because there is nothing there to play.  It is probably for the best that he has little screen time.  And when he is on screen he looks acutely uncomfortable.  I can't blame him.

In another missed opportunity, an unknown child actor named Laura Burton plays Alia, a key figure in the climax of FHD.  She is terrifying.  But by that time we know her back story.  So, we get to go along for the ride as she leaves various villains literally trembling in their boots.

In Dune, Alia is played by Anya Taylor-Joy.  She is an excellent actor and, given a chance, could have delivered a memorable performance.  But why is an adult playing a character that should be a child?  We don't know.  Supposedly, Villeneuve came up with a justification for this change.  But, if it was there, I missed it.  And, if you blink you will miss Taylor-Joy's entire (and uncredited) performance.  Needless to say, another missed opportunity.

One of the few places where Dune does the better job than FHD does is with Chani, Paul's love interest.  In FHD, she is played by Barbaroa Kodelova.  As far as I can tell she was picked because she could speak passable English and was willing to bare her ample breasts in a short, and completely unnecessary, topless scene.  I never connected with her.

Zendaya plays the same character in Dune, and plays her well.  The part is not written as well as it could have been.  But there is enough there for Zendaya to have something to work with.  She acquits herself well.

Here is a list of some of the other characters, and who played them in each version:

  • Paul - Alec Newman and Timothee Chalamet
  • Jessica (Paul's mother) - Saskia Reeves and Rebecca Fergusson
  • Stilgar (lead Fremen) - Uwe Ochsenknecht and Javiar Bardem
  • Leto (Paul's father) - William Hurt and Oscar Isaac 

As far as the relative quality of the respective performances.  Chalamet is by the better actor, but he is too skinny to be credible as an action hero.  I think both Reeves and Fergusson both did good work.  Uwe was good but Bardem was better.  Neither Hurt nor Isaac had much to do.  Both did it well.

One final observation - FHD was made for TV in an era when many people were still using picture-tube-type TVs.  These are low resolution and low contrast devices.  That affected how shots were framed and lit.  To the modern eye this translates to a too-brightly-lit and Technicolor look to the production.

Dune was made for theater exhibition, or home viewing using modern flat screen technology.  To the modern eye this translates to what we have been trained to expect, more muted colors and a lot of dimly lit scenes.  We are now used to how Dune is shot and framed rather than how FHD was.

This puts some people off as it is not what they are used to.  But they should not be put off by it.  They should instead embrace it as part of the experience.  It is akin to watching an old black-and-white movie.  The fact that it isn't done any more doesn't detract from just how effectively those old movies turn a seeming disadvantage into an advantage.

In summary, Dune represents a missed opportunity.  My two main complaints are with the script and with the special effects.  Minor changes to the script which would not have significantly affected its running time could have sharpened and clarified the characters and their motivations.

And although well done from a technical perspective, the special effects were a missed opportunity from an artistic perspective.  The design of the space ships and interior spaces, many of which used CGI "extensions" so that only part of the set needed to be built and filmed, were dull and uninteresting.  Making more interesting artistic choices would not have increased the cost or the difficulty.  But it would have made both movies more interesting.

I blame both of these shortcomings on Villeneuve.  He was the one with the artistic vision that determined how the finished script came together, and the look and feel of the finished films.  All he had to do was to watch FHD over and over to understand how his script could have been made much better without changing it in any essential way.

Modern effects houses are capable of producing truly magical visuals. All you have to do is ask them to do so.  That's what the FHD people did.  And their effects people were able to deliver striking results in spite of the budget constraint.  All Villeneuve had to do was give the effects houses more interesting things to do and they would have done them.  But apparently, he didn't.

Now don't get me wrong.  Dune is well worth a watch.  It is just far from as good as it could have been, and should have been.  And, of course, I recommend that people who liked Dune to seek out and take a look at FHD.  If you give it a chance to charm you on its own terms, I think you will find your time and effort well be rewarded.

BONUS CONTENT:  A standard feature of the action genre is the climactic mano-a-mano fight between the good-guy champion and the bad-guy champion.  Dune, in all of it's various forms includes just such a fight.  In Dune's case, it is between Paul and Feyd Harkonnen.  (Note:  In Lynch's Dune, Feyd was memorably played by Sting, the singer.  This bit of stunt casting resulted in Sting having a modest but successful career as an actor.)  The part was played well by Matt Keslar in FHD, and played under so much makeup and prosthetics that he is unrecognizable by Austin Butler in Dune.

A required attribute of these fights is that the participants seem evenly matched.  To do otherwise would diminish the drama by delivering a one-sided fight.  But is that realistic in the context of Dune?  As in the medieval tradition, both Paul and Feyd have been trained in hand-to-hand combat from an early age.  That should make them evenly matched.

But we are told that Feyd loves fighting and has done a lot of it.  Paul, on the other hand, dislikes fighting and only goes through the training out of a sense of obligation.  Advantage, Feyd.  But most of Feyd's opponents have been drugged or injured before the fight starts, so that Feyd is guaranteed an easy win.  Advantage back to near even.

But Paul has been trained by his mother in a special technique called the "Weirding Way".  Advantage, Paul.  And Paul spends years fighting with the Fremen and learning from them.  And the Fremen, we are told, are some of the best fighters of that age.  So, Paul should have an even greater advantage.

Then Paul acquires super-powers by "drinking the waters of the Maker".  (It's a Fremen thing - and it's what allows Paul to become powerful enough to unilaterally declare himself Emperor.)  This should convey an overpowering advantage upon Paul.

Paul should wipe the floor with this guy without even breaking a sweat.  Instead, all of the fights in all the various versions conform to the much beloved and wildly overused "bad-guy gains an early advantage but good-guy keeps fighting and ultimately triumphs" formula.  There is a fix for this problem that would work within the context of Dune.

In FHD we are shown that the bad-guy cheats.  It turns out that he has a poisoned needle concealed in his belt buckle.  Paul learns this but the crowd viewing the fight (the genre often demands that a handy crowd be available to function as an on-site stand-in for the audience) doesn't.  But what if Paul fights the early rounds with one metaphoric hand tied behind his back so that the fight appears to be even.

Then at the critical moment he exposes the bad-guy's cheat to the crowd.  Then he can then proceed to wipe the floor with him without diminishing the dramatic release the fight is supposed to provide.  FHD comes the closest to doing this, but it too chickens out in the end.  The other versions don't even try.